
PixlyBakery
A downloadable tool for Windows and Linux

A complete 3D-to-pixel pipeline — pixelate textures, generate animated sprite sheets, and render pixel art instantly.

What You Can Do
Texture Mode
- Works on both high-poly and low-poly models
- Supports
.obj,.fbx,.glb,.gltf,.vox, and.iqmfile formats - Pixelate textures with classic Bayer Dithering
- Adjust Color Simplify (Posterization), Brightness, Exposure, Saturation, and Contrast per material
- 90+ ready-to-use Color Palettes (Pico-8, Gameboy, PSX, and more)
- Interactive Hierarchy: Hide/show individual model parts, double-click to focus camera
- Orthographic and Perspective camera modes
- "Classic Bayer Dithering" yerine β 9 dithering types (Bayer 2x2/4x4/8x8, Clustered, Floyd-Steinberg, Atkinson, JJN, White Noise, Blue Noise)
- Material Templates — save/load/rename settings presets
- Undo/Redo support (Ctrl+Z / Ctrl+Y)
- Optimized Mode — render on slider release for smoother workflow with high-res textures

Sprite Mode
- Export sprite sheets in 4, 8, 16, or 36 directions
- Static — multi-directional sprite sheets with live grid preview
- Animated — GLB animation support with timeline, Play/Pause controls, and live preview
- Per-sprite effects: Pixelizer, Brightness, Contrast, Posterize, Outline
- Custom Camera Target (X/Y/Z) for off-center model pivots
- Export all directions or a specific direction
- FPS & Step controls for classic stepped animation look
- ISO and Side camera modes with auto-fit

Pixel Art
- Render models directly as pixel art at custom resolutions (16 to 4096px)
- Free orbit camera — left drag: rotate, middle: pan, scroll: zoom
- Pixelizer, Posterize, and Outline effects
- Hierarchy panel — hide/show individual parts, double-click to focus
- Export as PNG

Image Editor

Multi-Tab Workflow
Keep In Mind
- This tool is for shading, rendering, and sprite generation only — you cannot draw textures or model inside it
- Animations require GLB/GLTF format. FBX and OBJ do not support animations
- Very high-resolution textures (4K+) may cause slight lag during slider adjustments but will render correctly (Enable Optimized Mode in settings to minimize this)

ππ»ββοΈ Animated Sprite Preview (GLB ONLY):
Supports 4, 8, 16, or 36 export directions - perfect for isometric and side-scrolling games.

π οΈ Debug LOG Screen:

π¨ Custom Palette & Theme Support
When you run the application, a Data folder will be created automatically in the root directory. You can click the "Dir" button in the palette section to instantly open this folder. From there, you can edit the palettes.json or themes.json files to add your own custom palettes and themes as you wish!

π Bug Reports & Community
If you encounter any bugs, have feature suggestions, or just want to show off the cool things you've baked with Pixly Bakery, feel free to reach out! You can message me directly or join the community on our Discord server:

Indie Project: Currently in active development. Bug fixes and optimizations are performed regularly. Thank you for your support!
NOTE: All models were sourced from Sketchfab
Links:
| Updated | 11 days ago |
| Status | In development |
| Category | Tool |
| Platforms | Windows, Linux |
| Rating | Rated 5.0 out of 5 stars (6 total ratings) |
| Author | SnappyWorks |
| Tags | 2D, 3D, Indie, Low-poly, Pixel Art, PSX (PlayStation), Retro, Sprites, Textures, tool |
| Content | No generative AI was used |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $9.09 USD. You will get access to the following files:
Development log
- Pixly Bakery v2.3.7 β Multi-Tab, Batch Export & Image Editor28 days ago
- PixlyBakery v2.3.5 - Mesh Error Fix & Debug Log Screen33 days ago
- Known Issue: Mesh Load Error on Some Systems (Fix in Progress)33 days ago
- PixlyBakery v2.3 β Dithering Overhaul, Optimized Mode & Pipeline Polish35 days ago
- v2.2.0 β Sprite Effects, Pixel Art Mode & Major Stability Update36 days ago
- PixlyBakery v2.1.0 - BIG UPDATE!38 days ago
- Quick Update: Working on a Fix!41 days ago
- First Release! V1.0.052 days ago



















Comments
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Steam version?
Not at the moment, as I need a bit more support to make a Steam release viable without taking a loss. For now, Iβm focusing my resources on the dither painting feature and my new application. Iβd love to bring it to Steam once the project grows a bit more
For me this tool is quite convenient for tweaking existing textures to be just a little more crunchy, or to just experiment with different values in a snap over having to edit my existing photoshop file.
Very cool
Thanks a lot! Glad it's helping you iterate faster π
Hey man, Iβve just started using the software and itβs already made a huge difference for me. I really appreciate the work, thanks!
